ALIGNMENT CHANGE
'ALIGNMENT CHANGE'
Under unique circumstances, one's roleplay decisions may lead a character to
desiring an alignment change. This can mean either one's path (good,
neutral, or evil) or one's ethos (lawful, neutral, or chaotic). Such a
request must be made to the Immortals and be supported by excellent roleplay
and background. The strenuous nature of such a change will shorten the life
of said character at a cost of 5 deaths per axis traveled. For example,
changing from good to neutral, or from neutral to chaotic, will cost 5
deaths. Transitioning from good to evil or vice versa is 10 deaths. The
exception to this is the act of oathbreak and redemption uniquely faced by
Paladins.
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