ALIGNMENT CHANGE

'ALIGNMENT CHANGE' Under unique circumstances, one's roleplay decisions may lead a character to desiring an alignment change. This can mean either one's path (good, neutral, or evil) or one's ethos (lawful, neutral, or chaotic). Such a request must be made to the Immortals and be supported by excellent roleplay and background. The strenuous nature of such a change will shorten the life of said character at a cost of 5 deaths per axis traveled. For example, changing from good to neutral, or from neutral to chaotic, will cost 5 deaths. Transitioning from good to evil or vice versa is 10 deaths. The exception to this is the act of oathbreak and redemption uniquely faced by Paladins.

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